Fashion League
Concept Art House as Senior Technical Artist
Pipeline Tool | Rigging | Animation | Unity
Concept Art House as Senior Technical Artist
Pipeline Tool | Rigging | Animation | Unity
➤ Built Maya rigging systems for modular character outfits and accessory swapping
➤ Developed Unity pipeline tools for importing, validating, and previewing animated assets
➤ Created export automation scripts to streamline handoff between art and engineering
➤ Supported animation integration and runtime behavior tuning within Unity
➤ Created export automation scripts to streamline handoff between art and engineering
➤ Supported animation integration and runtime behavior tuning within Unity












